NVIDIA has officially announced the end of production of its GeForce GTX 16 series GPUs, marking the end of an era for this product line. This strategic decision reflects the company’s commitment to prioritizing the development of more advanced technologies and offering its users even more innovative gaming and content creation experiences.

The GeForce GTX 16 series GPUs, which were launched in 2019 and based on the Turing architecture, have gained a significant user base over the years. However, with evolving market demands and growing demand for features such as DLSS and ray tracing, NVIDIA chose to direct its efforts towards its RTX 20 and later GPUs.

According to information obtained, production of GeForce GTX 16 GPUs has already ended in the first quarter of 2024. As a result, stocks available in stores will be the last copies available, expected to last between one and three months.

This decision also marks the end of the GTX nomenclature, which began in November 2005 with the GeForce 7800 GTX and has become an industry standard over the years.

Although the GeForce GTX 16 series cards lack newer features like DLSS and ray tracing, they have remained popular among users. However, NVIDIA is committed to moving into the future and continuing to deliver innovation with its RTX technologies.

As production of GeForce GTX 16 series GPUs ends, NVIDIA will continue to support existing users by ensuring they have access to the drivers and software updates they need for an optimal gaming experience.

Consumers are encouraged to consider options in the RTX lineup to take full advantage of NVIDIA’s latest GPU technologies and ensure an exceptional gaming and content creation experience.